AI Insights · Timothy · July 2024
Top 5 3D Realistic Games in Ukraine Q2 2024
Discover the performance of the top 5 3D realistic games on a unified platform in Ukraine during the second quarter of 2024, with insights on downloads, revenue, and active users.
The second quarter of 2024 saw some interesting trends among the top 5 3D realistic games in Ukraine. Here's a closer look at the performance of these games, with data provided by Sensor Tower.
PUBG MOBILE, from Tencent Mobile International Limited, experienced fluctuations in both revenue and downloads. Revenue peaked at approximately $275K in the week of May 20 and saw a general decline towards the end of the quarter, reaching around $129K by the last week of June. Downloads started strong with 26K in early April, but gradually decreased to 18.8K by the end of June. Weekly active users followed a downward trend, starting at 1.2M in early April and ending at 864K by late June.
World of Tanks Blitz, published by WARGAMING Group Limited, showed a relatively stable revenue trend, with figures ranging between $121K and $176K throughout the quarter. Downloads peaked at 10.2K in late April and saw a slight dip to 8.1K by the end of June. Weekly active users fluctuated, starting at 467K in early April, dipping mid-quarter, and then climbing back to approximately 419K by the end of June.
Call of Duty®: Mobile, from Activision Publishing, Inc., saw a steady revenue increase, peaking at around $78K in late May. Downloads remained relatively low, with a peak of 5K in mid-April and ending around 3.8K by late June. Weekly active users showed an upward trend towards the end of the quarter, starting at 112K in early April and peaking at 124K by mid-June.
Standoff 2, published by AXLEBOLT LTD, had a consistent revenue performance, with a slight peak at $48K in the final week of June. Downloads were stable, fluctuating between 15.7K and 21.6K throughout the quarter. Weekly active users decreased from 934K in early April to 905K by late June.
EA SPORTS FC™: UEFA EURO 2024™, from Electronic Arts, showed a notable increase in revenue, peaking at approximately $52K in early June. Downloads spiked mid-quarter, reaching 15.4K in early June, and ended at 10.8K by late June. Weekly active users showed a positive trend, starting at 373K in early April and peaking at 557K by mid-June.
For more detailed insights and analytics, visit Sensor Tower.